- 1973-'74
- The Six Million Dollar Man
- Wine, Women and War
- The Solid Gold Kidnapping
- Population: Zero
- Survival of the Fittest
- Operation Firefly
- Day of the Robot
- Little Orphan Airplane
- Doomsday, and Counting
- Eyewitness to Murder
- The Rescue of Athena One
- Dr. Wells is Missing
- The Last of the Fourth of Julys
- Burning Bright
- The Coward
- Run, Steve, Run
- 1974-'75
- 1975-'76
- 1976-'77
- 1977-'78
- Comic Books
- Galleries
- Videos
- Bionic Links
- Yahoo Groups: Bionicfans
- The Six 1973
- Bionic Blonde
- The Bionic Wiki
- The Bionic Fan Network
- The Bionic Woman Files
- Bionic Woman Toys
- The Bionic Project
- Cyborg: Lee Majors Online
- IMDB: The Bionic Woman
- IMDB: The Six Million Dollar Man
- Kenneth Johnson Official Site
- The Unofficial Lee Majors Page
- Wikipedia - The Six Million Dollar Man
- Wikipedia - List of Six Million Dollar Man Episodes
- Wikipedia - The Bionic Woman
- Wikipedia - Jaime Sommers
- Wikipedia - Steve Austin
- Six Million Dollar Man Pinball Machine
Recent Blog Entries
Bionic News
Unleash the Fanboy Reviews Bionic Man #20
Submitted by Sock on Thu, 2013-05-16 23:09
|
Unleash the Fanboy Reviews Bionic Man VS Bionic Woman #5
Submitted by Sock on Thu, 2013-05-16 23:03
|
The Bionic Man VS The Bionic Woman #5 5-Page Preview
Submitted by Sock on Thu, 2013-05-16 22:49
|
Bionic Man #20 5-Page Preview
Submitted by Sock on Thu, 2013-05-16 22:45
|
Most Popular News Articles of the Last 90 Days
|
|
4/25/13 | Views: 545 |
|
|
3/08/13 | Views: 401 |
|
|
4/20/13 | Views: 242 |
|
|
2/21/13 | Views: 240 |
|
|
3/02/13 | Views: 233 |
|
|
3/06/13 | Views: 230 |
|
|
3/21/13 | Views: 206 |
|
|
3/31/13 | Views: 204 |
|
|
3/08/13 | Views: 192 |
TagCloud
Alex Ross
get ready to rumble
kevin lauderdale
paul renaud
Paul Tobin
follow the nerd
commercial
secret of bigfoot
action figure insider
martin caidin
John Kenneth Muir
betsy dodd
funny or die
alex green
apology
presents
bionic video center
it's on
mailonline
twitter
cj bunce
book
robert j sawyer
chronic rift
parody
ebay
dvd
unleash the fanboy
bionic bar
borg.com
interview
reunion
faq
dayton ward
cyborgs
all is forgiven
paul k bisson
bionic ever after
edmonton expo 2012
dork review
jim mcmullan
facebook
theft
lindsay wagner
examiner.com
keith r.a. decandido
calendar
review
planet comicon
nuke the fridge
aaron gillespie
domain name
comicosity
donny & marie
spoof
toys
bionic retro blast
palm springs
collectibles
lynda carter
andy griffith
candy bar wrapper
lego
mike mayhew
james sherrard
kevin smith
video
trailer
shameless plug
happy birthday
geeks of doom
richard anderson
bionicfans
trading cards
ed tadeo
clay dugger
comments
bif bang pow!
sdcc
jonathan lau
preview
bally
bif bang pow
john s drew
clippings
joseph burns
stealing
bionic arm
script
kill oscar
mego museum
world of warcraft
pinball
google+
marvin hamlisch
tvshowsondvd
memoriam
trash
toy
press kit
gallery
kenneth johnson
hollywood show
board game
logo
disqus
star wars
comic book
cavalcade of awesome
magazine
no sleep
kenner
herbie j pilato
john saxon
podcast
Q&A
action figures
scifi pulse
bionic blonde
bananas
milestone
matt hankinson
didn't even ask me if they could
the trades
arnold t blumberg
cozitv
the fwoosh
lee majors
cracked
dynamite
phil hester
movie
billy flynn
jeff yagher
Cyborgs - A Bionic Podcast: "The Bionic Woman, Part One" with Guest Pals James Sherrard and Betsy Dodd
Submitted by Sock on Sun, 2013-05-12 19:23
|
Sleepless in San Diego! The Six Million Dollar Man Digital Board Game Gets Another Big Update!
Submitted by Sock on Thu, 2013-05-09 01:22
Up until now, computer-controlled players would simply spin the spinner every turn. Now, they will make certain choices depending on where they are on the board and how many Power Cards they have, including the possibility of initiating Bionic Battles on purpose by playing cards to move to a space occupied by another player. Watch out! They may just target YOU! |
The Six Million Dollar Man Digital Board Game - Another New Update! Do We Ever Sleep?
Submitted by Sock on Sat, 2013-05-04 23:52
By working diligently through the night, we've completed another new update to the Six Million Dollar Man Digital Board Game:
As always, the game plays best in the latest versions of Google Chrome and Mozilla Firefox browsers. |
The Six Million Dollar Man Digital Board Game - New Update!
Submitted by Sock on Thu, 2013-05-02 21:37
We've posted an update to the Six Million Dollar Man Digital Board Game. We fixed a bug involving Bionic Battles and "Lose 2 Cards or 1 Turn" spaces and we've added animations to the Player Marker movement. The markers now move space to space (with a small tapping sound) instead of instantly jumping to their designated space. We also added a fade effect to the Player Status area (the space on the right) so when the next player's turn comes up, his info fades in while the previous player's info fades out. As always, the game plays best in the latest versions of Google Chrome and Mozilla Firefox browsers. |
Cyborgs - A Bionic Podcast: "The E.S.P. Spy" With Guest Pal Billy Flynn
Submitted by Sock on Sun, 2013-04-28 16:43
|
Questions. We Get Questions. The Six Million Dollar Blog Tries (and probably fails) to Answer Your Twitter Inquiries:
Submitted by Sock on Sat, 2013-04-27 15:07
Hi Rob, First, thank you for your kind words, and try playing in 4-player mode. Now that's a challenge. Second, the size of the board was decided on to keep the play section (the board area, the information and button area, and the player stats area) a reasonable size on most widescreen computer monitors. My original layout had the board both larger and at the top and the other two sections below that, but my good friend and beta-tester Paul K. Bisson (of bionicfans.net, I'm always ready with a plug) pointed out that he was having to scroll up and down on his laptop to play the game, making it difficult to follow. The current sizing is in trying to make sure people with smaller laptops can still play comfortably. The graphical representations of the players current spaces in the player stats area is intended to alleviate the fact that the board is small and hard to read. What I'd like to do is implement a system that would allow players to hover the mouse cursor over the board and perhaps bring up a small window that's a zoom-in on the section of the board at which the mouse is pointed. Unfortunately, that particular feature will have to wait until my coding skills catch up with my ideas. Thanks for asking your Bionic question. If anyone else has a question, you can ask it here or on Twitter and I'll try to answer it. Alex |


























